INSIDE is indisputably a masterpiece and achievement in artistic storytelling. There is not an utterance of dialogue: the entire gameplay is built with narration that is eerie and inaudible, leaving to interpretation the unbridled awe of the entire experience. This is a new form of minimalist beauty among most other overzealous and uninvolved games.
I've always wanted to see incredible character animation in a game. They say 'be the change you want to see in the world,' but this I have already seen done by Playdead. Replaying it again, I cannot help but observe the complex animation and design within such a simple disposition. Truly incredible.