Lengthy but spoiler free:
To provide brief background, my first experience with fighter pilot games that put you into the cockpit of cutting edge jet fighters to single-handedly alter the course of wars was with the one and only Ace Combat 4, Shattered Skies, on the PS2. I remembered being mesmerized by the intensity of the dogfighting and the satisfaction of wreaking havoc on enemies both terrestrial and airborne alike. But MOST IMPORTANTLY, the intricately crafted narrative featuring formidable enemies such as the top aces of opposing nations and engaging missions kept me coming back for more. The well fleshed out characters added a uniquely human side to enemies you could only see as planes during combat. Now you may be asking me, isn't this a review about Project Wingman? And you'd be correct of course, yet I just wanted to describe to you a respected classic of the genre to give you some context as to my opinion of PW. Since AC4, the only other AC game I have played was the most recent installment, AC7 Skies Unknown, and I enjoyed that one and thought of it as the HD remaster that did a great service to my childhood memories of AC4. That is, until I saw the end credits roll in Project Wingman.
What immediately stood out to me in PW was the near unlimited amount of passion the creators had poured into their work. If passion could ever be quantified, I'd have no doubt that this masterpiece would set several records. The attention to even the smallest detail is apparent in not only the missions, but the mission briefings and post mission dialogues as well; each and every portion of this game is just absolutely overflowing with detail that puts the audience smack dab in the center of the aerial conflict rather than remaining detached spectators.
The second thing that stood out was the elevated level of voice acting. Â In this regard, PW far, FAR outpaces AC7; pretty much every line is delivered perfectly, with never too much emotion to make dialogue feel melodramatic, nor so apathetic that you feel people with no experience in voice acting were conscripted for the project last minute. Â Even as the most modern game in the AC series, AC7's voice acting is fairly one-dimensional in comparison, and dialogues between missions feel far less lively compared to PW. Â Again, PW's superb voice acting and dialogue maximize immersion in ways that AC7 can't compete in.
The third, and final, portion of this review is dedicated to the storyline and characters, and I have to say that this title can throw it down with the best of them in this regard. Â From the lively WSO, to the rather cantankerous (and at times, friendly, rarely) Hitman squadron teammates, to the maniacal Crimson Squadron leader (a clear homage to Yellow 13 of AC4), there are plenty of players in this game to learn about, and witnessing the interactions between them adds a whole new facet to your experience. Â And as far as the narrative goes, I'd say that, with all due respect to AC4 as the classic it is, PW has arguably brought the greatest plot in the genre to the table. Â These sorts of games have always had the goal of letting the player perform the role of an underdog ace who eventually changes events on a global scale through sheer skill and determination, and I have not encountered another game that achieved this in a more gripping and spectacular fashion than PW.
So should you buy this? Â Yes, yes, YES. Â The most emphatic yes I could possibly issue. Â I eagerly await to see what the developers have in store in the future.