They did a lot of good stuff, but they made some choices that make the game rather annoying to play at times. 3 dialogues just to sell a single item. they dont mention much about the arrow necessity. ablities only recharge after you used all of the charges. lynels auto aim. beating ganon and then no after ganon world :/ I'd get hints on how to beat the bosses, after I figured out how to beat them. finally parried after hours of not knowing that that was what was required, and then it tells me I can parry to beat him. cmon.
Very mixed feeling about the weather aspects. Lightning?? ugh.
There were several other things that really bothered me, like the inventory system, but it was an interesting game besides that. cool open world, I didnt mind the weps breaking, but it got annoying when I wanted to save my good weapons. plenty of side quests. interesting characters. ok mobs. lots of puzzles. prob give it a 6.5 of 10, mainly cause if felt like a puzzle game with mild fighting in between