No complaints about combat and story, but the open world is terrible, the amount of bumps and hills make exploration filled with bumpy camera and its overstimulating. On top of that, the amount of detail in the world, while good in a few parts, are mostly visual clutter, like there's no need to add patches of bumpy rocks in every single land, there's no need to add tall grass everywhere, especially on built floors which makes no sense. It just adds to the performance issues, it would be better if they focused on lighting instead cuz lighting in most outdoor areas look soo flat