It's a fantastic setting and the game gives you something that so many others skimp on - agency. You're in the driver's seat concerning your place in Halcyon. You can side with the corporate overlords as a cold and calculated "freelance soldier" only to find that even the Board has reasons for the seemingly awful things they do. Or you can side with Phineas in his quest to destroy the board.
There's something achieved here that I truly enjoy in an RPG: all these things concerning Halcyon would have sorted themselves somehow if you weren't involved, but you were. The colony was breathing and living. You were there, but the game never gave you rails to ride. YOUR decisions, informed or not, changed Halcyon forever.
Of course this comes rife with the slew of problems these styles of games have mechanically. I'm not going to touch on those because they're talked about ad nausiem.
The Outer Worlds is a SOLID 8 eight out of 10.
Try it, love it.