Spellbreak is an awesome concept, and I really admire some certain aspects of the game. I think it has a lot of potential and that it's great so far, giving that it's still in Beta. Though, it definitely has a lot more to improve on. For example the landing style and map. It's really difficult to go across the map if you clicked the wrong portal, flight wise. It's pretty chaotic, and some of the elements are much more overpowered than others. It's to say that the game has a lot further to go development wise. But it's on to an amazing start.