This game sucks. I understand what the devs were trying to do with it, and if done right, it would've been a good game. Instead, it fails on too many levels. It stresses the need for the player to take responsibility for their actions. So, you spend much of the game, learning about the NPCs, and their back stories. You're meant to help them, only so you can kill them, later, for a greater amount of experience. And, their deaths are meant to be significant. But, throughout the game, you kill dozens and dozens of vampire hunters, with no consequences at all. Apparantly, their lives don't matter. So, the whole thing feels contrived, and conflicted. The game is too slow-paced, and there's too much dialogue. The map is too small, and too confining. The combat is too repetitive, and there's too little reward for defeating enemies. So, you'll probably wanna pass on this one.