The much vaunted story pillar that was the focus point of the marketing for the game when it came out, soon wears thin. It's not that the stories are terrible or anything most are a bit mundane and hackneyed but some are really quite good. It's the fact that they really only take up a tiny tiny amount of what you will be doing each time you try a new class. The other 98% or so you will be doing the exact same quests you did on every other light or dark side character you made, which makes starting new classes more of a grinding chore than a new adventure. And because they are all fully voiced they haven't released any new classes since the og came out, which is embarrassing to say the least. The companion system was always something I never really wanted thrust upon me but you have to endure it regardless as the gameplay is scaled in such a way you would be at a ridiculous disadvantage without.