Solid beginning and setup. The endings are... endings. Hardly anything of substance between. No feeling of progression so the ending is ABRUPT. Nonstop fetch quests, it feels like they had a start and an end point but didn't know what to do between so they just have the player burn time. This is a bread sandwich rendered in 8K Ultra HD with ray tracing. Optimization issues. Clearly a lot of changes in the vision and story for the game during development, there's so many unused areas it becomes a navigational nightmare, things are strung together on a gameplay-design level without meaning or understanding, buggy as heck, couldn't be a clearer example of "game released before it was finished." I have never been more baffled in my life. Character designs are cool though, that and the graphics (when they're not hard-baked into the lowest possible resolution) are just about the only saving graces. Dev team clearly tried their best but someone wanted it out too soon so it's uh. Bad.