I had high expectations for The Last of Us Part II, as I loved the first game, but unfortunately, this sequel did not live up to my expectations. The game's story was convoluted, with questionable character development choices that left me feeling disconnected from the characters. The narrative felt disjointed, with unnecessary flashbacks and time jumps that didn't add much to the story.
The gameplay felt stale and uninspired, with repetitive encounters and a lack of meaningful progression. The stealth and combat mechanics were clunky, and the enemy AI was frustratingly inconsistent. Some battles felt like a breeze, while others were downright impossible, leading to a lack of balance and enjoyment.
Despite the impressive graphics and attention to detail, the world of The Last of Us Part II felt lifeless and uninteresting. The game's environments were beautifully designed, but they lacked a sense of purpose, making exploration feel tedious and pointless.
Overall, The Last of Us Part II was a major disappointment for me. The game had a lot of potential, but it failed to deliver on many levels, leaving me feeling underwhelmed and dissatisfied.