They had 11 years to get this game right, but instead, they finally released the answer to a question that no one asked.
Here's what would make this game darn near perfect (NONE of the following is currently in the game, which is WILD):
- All the same swimming, diving, shipboarding, land exploration, melee combat (i.e. swords, pikes, axes, tomahawks) and gunfighting that can be found in Black Flag and (with the obvious exception of gunfighting) Odyssey.
- This is a game about Pirates in the Golden Age of Piracy. Fun fact: Pirates almost never sunk opp vessels, and, in the grand scheme of things, actually killed very few people. This game should give players an option to pull up to merchant ships and allow the opp vessels the option to surrender peacefully. Then, the pirates take what they want of the merchant ship's cargo and crew (more on that in a minute), and be on their way. The pirates could even take their ship if they want (as a way to upgrade vessels), but they have to trade their own vessel to the merchant. This wouldn't be a free ticket to upgrade willy-nilly. If the merchant vessel is that much better than the pirate ship, they wouldn't agree to surrender in the first place. Instead, they'd opt to fight it out with the pirates (just like real life). Also, the ability to add certain crewmembers to upgrade various aspects of your ship. A shipwright enables your ship to heal, a doctor enables your human character to heal after a battle, a blacksmith could upgrade your guns, a cartographer could help you map areas you haven't physically gone to yet, etc.
- They need to eventually make more playable theaters, like the Spanish Main in the Caribbean (Bahamas to South America as well as the Gulf of Mexico), and the Mediterranean (Southern Europe and the Barbary Coast of North Africa).
If these things were added, I think it could be a fantastic game, and easily the best live service game in existence.