If you're looking for puzzles, look elsewhere. This is not a puzzle game in any way. What it is is an innovative 3D platformer that gives a taste of moving like a snake. Expect a challenging and at times frustrating experience. 15 levels of slithering around and collecting three different types of collectible, two of which are completely irrelevant and offer no reward other than the satisfaction of completionism. Camera is sometimes frustrating, as is the "slip-fall and die-slowly respawn-slither back to where you were" cycle, particularly when collecting the harder to reach items, and the cutscenes that are unskippable even if you've seen them before.