Two vital things WOT would be better by fixing:
-The unfair games, this is when the games end with one side winning easily.
-The overwhelming consumerism, this is by the game being "pay to win" or "pay to play"
I enjoy the game-play and mechanics of the game-play but the game could be better the main problem for me is that I expected it to be a team based game because usually the battle consists of a 15 vs 15 however the battles my friends an I encountered have been either 15 to 1 wins or vise versa a lost. very rarely the games scores are evenly matched. The majority of the time you as the player can not do anything if the other 14 players on your team contribute nothing, this experience that occurs a lot for me made the game not fun anymore. I Literally crave for a close evenly matched game. Even if i am dead I would stay to see the end of the battle rather than knowing when a lost is inevitable and head back to garage.
Another problem is paying for an advantage keeping the user consumed of wasting money, an ideal example of this is shown by the crew honestly they should all start at 100% for every tank and users should not have to pay for that. note that many new players do not know what six sense is. The fact that there are so many more ways that the game gives small advantages by spending money is insane. From the credits, experience, gold, shells, Equipment, camouflage, premium, premium tanks and crew as stated previously. I understand that the game needs to make money but this is TOO MUCH. Especially for high tier game play and if you are free to play it must feel impossible to achieve tier 10.