This is a game I noticed, but slept on as it didn't seem that interesting to me. However, that was a mistake. I have never had a game that essentially forced me to stop and recontextualize everything multiple times throughout playing, so I was glad for the ability to on-the-fly swap between auto-advance and not. While the combat was relatively easy for most of it, that's by far the least part of the game. Easiest platinum, if you are gunning for those, but the story itself is told with a variety of unreliable narrators and other characters, each with their own goals and desires. Until the very end it was always changing who I thought the true 'bad guy' was.
While I have characters I went from sympathizing, to rather disliking, the characters are characters rather than caricatures. With a large cast, that is difficult to pull off.
The onion style of storytelling also is something that I think can only work in a game like this, sadly. The story isn't told linearly, either individual character or overall based.