Summary: 16 hours played. Not worth buying. Try for free if you have xbox game pass (and even then..) otherwise save your money.
Cons:
Horribly buggy mess. Mechanics are sluggish and unresponsive. Animations are okay at times, and limiting at others. Monsters have weird pathing issues with dead bodies/players. Hit boxes extend beyond the character/monster models. Various bugs throughout the levels. In one instance the final boss never spawned and we had to EXIT the game, losing all XP, items, etc from the level. Wasted an hour of time for a bug to wipe us out. Audio design is decent, but music is choppy and triggers inconsistently. Party never returns properly to the hub, everyone disconnects and we need to go through the 5 minute process to re-invite everyone. UI is horrible; no sliders for values in settings and the focusing when selling items always returns to the first item in the list instead of moving to the next. Interacting with objects in the world (ladders, loot, reviving, etc) is incredibly frustrating and finnicky, sometimes you lose your moment for a revive just trying to get the prompt to show up. End-game is lacking for content. This is basically an unpolished ripoff of vermintide that falls short in most aspects.
It's clear that this game was rushed through QA. It felt like the quality of an early access game.. but without the early access title and a $50 game price. Cannot in good conscience recommend this game to anyone.
Pros:
Level design is great. Game assets look pretty.