I don’t think madden can be considered a simulation game. There’s no realism in the gameplay and the errors are endless. Especially in mut when players animation is determined by ea. What’s the since of buying high rated players or earning them when ea determines how they play from game to game. A 99 over player should never play like an 88 over but you will see it even when that players have abilities. Running blocking is too over powering you can get positive yards on every play unless you all out blitz and run commit which never happens in real football and the defensive backs catch better in traffic then the wide receiver. And as soon as a receiver gets touched he drops the ball no matter his cit attribute. Bottomline is if it’s a competitive game then the game should be determined on a players play calling and stick skills not glitches and animations. Players should play to their ratings and attributes 75% of the plays to make them worth buying