Pretty boring outside of designated seige windows , which has really weird mechanics with trees and wards, and isnt what you would expect. The harvesting aspect is fun for a bit but really isn't easy to do unless a guild is feeding you necessary disciplines to upgrade tool belts. The gold grind is a relentless time sink and most just buy it from a 3rd party site. Ek system is completely useless , and the vendor/trading economy is even worse. This game should have stayed in development for another 2 years atleast, but even the die hard supporters would have been bored by then. Played through 2 dregs (guild vs guild) won both. One victory was solely our guild the other was a support role alliance . There is zero individual achievements or items to earn and the cosmetic/transmog side of things is basically non existent.