Horrifically anti-climactic sequel bait ending. Mini-open world maps that feel like MMO areas, in the worst ways. There's no sense of pacing in this game, and all the drama of the story just kind of drifts away in the monotony of clearing each area. By the time I got to the final battle I was four levels higher than the boss, and the fight was one of the most boring ones in the game.
The finale was so lackluster I was shaking my head all the way through the credits. The ending should be the BIGGEST part of the game, with the most exciting battles, choices, character moments, and resolutions. DA: Inquisition failed terribly in that regard.