- difficulty spikes, here i am kicking mutants with melee and not long after 10 minutes i dump one mag per guy... enemies are bullet sponges
- races are easy, except for the ones where you collect checkpoints, thous are impossible
- shooting arenas are too limiting, there is just no room to maneuver
- the necessity to loot enemies is so out of place, every encounter ends with backtracking and searching for corpses
- some weapons are op, there is no point in crafting anything other then wing-stick, it is truly op
- no checkpoints, why?
- there is no memorable sequences... this game begs to be a straightforward linear shooter with some epic sequences
- rpg elements are completely redundant
- repetitive quests
- the story is non-existent, there is actually no story at all, no character development, and it is strange seeing in the game with "quests" and rpg elements
- locations are beautiful
- character design is great
- graphics/fps are impressive for the time
- the physics are cool, it fun to watch enemies die
- some weapons are very fun to use, like wing-stick and shotgun, combat is fun sometimes