Great potential here... graphics are solid, story telling is strong, game play straight forward. Larian's Divinity engine is good, also more similar to actual D&D table top modules feel than most games out there, It's clear that there is a lot of thought going into it's creation from real D&D gamers.
Short term some stability issues and *bugs not letting caster's level up due to not being able to selecting enough spells with high Int or Wisdom (please fix/remove the spell selection pre-requisite so they can lvl regardless of spell slots).
For long term interest it needs a PVP option, and a BYOCharacter for PVE option (rather than using the standard in-game characters for Multi-player) and lvl 30 cap of course for full release.