Overall the game is pretty fantastic via graphics and fighting styles. But sometimes its bullshit. This game acts like it's a Souls game and I spent hours fighting the same boss and it doesn't matter. They keep adding the same squishy little ass mini enemies inside of tight components with stupidly large hit boxes dealing double damage on every hit. I'm never playing this game ever again and I know this doesn't matter to anyone. But if you want to make a hard game you could have done so by simply putting it into a harder mode or just market it as a hard game this isn't even just a skill issue at this point it's just using the same fuck ass things again and again. The bosses don't feel rewarding because you already died to them 40 times beforehand and just beat them you have to leave and explore just to get upgrades that in hindsight barely do anything anyway. This game is a waste of time. I'm simply critiquing the fact that this game is not meant for a simple run through which is what most people are probably looking for. It's supposed to be a struggle at first where then you can learn the movesets on whatever you can't even kill the boss because you're being mugged to death by some moron enemy that keeps throwing Bells what's something else at you. It's just way too much and you have to go over and over again with 2 inches of space. Could have easily just added less enemies in many arenas while fighting a boss or trying to get into a different level. The overuse of just double damage makes the game unbearable which is the reason why I won't find it hard to believe if people just stop playing the game because of the overuse of anything in game.