SBMM; 173 GB of space wasted for this; SBMM; three long shader installation procedures after each game update and each driver update; huge game updates (in terms of SIZE, not content); SBMM; ridiculous decisions by the development team (removing teams of 3 from warzone, removing shoot house playlist, etc.), colossal balance problems for a very long time after launch (725, claymores, campers); SBMM.