Firstly, this is an observational review based on watching countless play throughs. As a casual observer I can simply say this is visually one of the most stunning looking games I've seen in a while.
In case you're wondering I have lived long enough to see coloured blocks on black screens raking in millions from the arcade and "home" consoles such as Amstrad, Atari 2600 etc... Up to now.
Back to the game. It's apparent from the outset that the designers and developers have attended a few potions classes and distilled an elixir of Wizard/ Witchiness. It's a living, breathing world of the Potterverse. Although I cringe at the term since, in my humble opinion, Mr. Potter would be some abused kid in the care system if not for the world in which he lives, so kudos to Rowling and Co. for a relatable universe.
The gameplay appears smooth and well paced, allowing dynamic stories to unfold in the player's own time. My biggest gripe is, in all honesty, the sometimes blunt force at which "Potter" references are placed. From a seemingly endless supply of round glasses, to certain powerful artifacts thrown in for no other reason than they exist.
Yes, I'm approaching this with a level of vaguery, simply to preserve the fine tapestry of narration and story created. I could tell you who's who, the plot blah blah blah, but I leave that to the trolls in the girls bathrooms.
I must also add that this, unlike a lot of modern games, isn't an "insert PC appeasement game here" title. Same sex, various ethnicities, trans characters all combined into a modern, fresh game that doesn't seem to leave any bitter aftertaste. Unless you're either an elitist pureblood snob (good luck with the inbreeding) or so radically left wing that only a box ticking character being the main star is good enough, this game will tickle most of your fancies.
The locations are detailed and varied enough that "quick travel" really should be kept for second playthroughs or speed runs. From the mist shrouded turrets of the grand castle, to the ominous waters of the black lake it's worth taking your time and "smelling the roses" so to speak (avoid the ones with teeth though).
Combat appears simple, yet nuanced at the same time. Nothing looks better than having an enemy floating midair, whist you counter a separate curse with stupify, all the while trying not to laugh as a Chinese Chomping Cabbage gnaws on a troll's leg.
All in all it appears, and again I iterate this is an observational review, a solid game with a promising future.