I don’t know who needs to hear this but not every game needs a roll mechanic. Sheesh. Why even implement it when you turn around and make bosses that 90% of their abilities you can’t roll away from anyways?
This honestly feels more like a chore to play to the point it really isn’t enjoyable. Unless you have highly specific builds it’s rough to not feel underpowered the entire time. Mean they stuff all this stuff on the skill tree only for 99.99% of it to be useless