Give at least two stars because of the classic-to-wrath transition. It seems like Blizzard just gave up after, though. Played since vanilla, and the game was good after Wrath of the Lich King just went down; I stopped playing for a couple of months, then played occasionally before starting to play again regularly. At Dragon Flight wasn't a fan of Cataclysm, Mists of Pandaria WarLords was ok, garrisons were terrible anyway, Legion (terrible trash fest), Shadowlands was the same as Legion played through a reasonable amount of both. Dragonflight was boring as hell, and it seems like BlizzCon talking about war within was gonna be better. I was like, actually playing a game with some challenge, literally. Still, all they did was copy and paste. The story seems lazily made, they have teams of people making a story and quests and feel like a bunch of kids pencils said write me a story, its all over the place with the quests felt like doing random crap like picking herbs then slaughtering a camp like oh ok why am i slughtering these random animals or mobs after i just picked herbs seems like we, the hero, are doing a crap ton of random stuff for what reason least make it make sense But at least make the quests and storyline up to a certain degree, and make it make sense. Quests open up after you complete the story, offering greater rewards. The heroics and mythics were just jokes. Get one guy able to blast through it, with no difficulty at all; the game is a joke. Back in the first couple of expansions, I liked the part where you could have to CC or focus certain people because they would blast away at the team. However, having one dude solo mythics 5's or so just seemed weird; at least I get it - he has a high Item Level, which is cool. He's gonna be able to do lots of damage, but when a healer can tank bosses in mythics five or six with a high IL guy, he should be getting smoked, not just able to heal through healing the highest damage and highest damage taken in the run, ok, Blizz least give mobs able to debuff healing or increase damage taken but the abillitys are slow they use indicators is cool when they use them but like mobs need debuffs so people have to play their roles or something make it more team friendly not mind as well play solo or not play the game