The graphics are great, but not the gameplay. There are some issues with the gameplay mechanics and AI. And part of it has to do with the story telling and how the developers are trying to sway your opinion. To avoid spoilers, I’ll have to be cryptic here. You play as more than one character, and there is a significant difference between how easy they are to control (which seems to be another lame attempt to make you like that character more). Trying to play with Ellie makes it seem like she is physically retarded. It’s like they turn the difficulty down a couple notches with the other character. They move faster, aim better, have better weapons that do more damage, get more supplies, are not noticed as easily, and craft more supplies with less materials. It’s a whole different game where you don’t care who you’re fighting or how much ammo you have, you’re going to win.
Playing the guitar was a clever way of using the PS4 controller, but after doing it again and again, it’s becomes a distraction. Can we get back to the storyline...oh yea, that’s not the strong-point on this one, is it?
Concerning the AI...it seemed the developers could not figure out whether they wanted a stealth or combat game. The AI follows predetermined patrol paths in every scene, until you do something. Then they obviously gravitate towards you no matter where you are hiding. Say you set a trap and sneak away to a quiet corner. Once the trap is triggered, all remaining enemies start moving towards you. Humans and infected both do this. It became most obvious when a human discovered me while I was hiding behind cover, and they were on top of the building I was in. Then he starting shooting and doing damage...through the roof. Hmm, ok.
If humans and infected are in the same scene, they will only engage in a brief confrontation before they act like the other side is invisible. That part made me curse out loud. You try to lure infected towards human opponents, they engage and then...just stop and wander around each other looking for you.
Story: Disappointing, over and over. The drama about ‘who kissed who?!’ makes it seem like you’re watching Pretty Little Liars. I wouldn’t actually know because I’ve never watched that show. Because I don’t care about who is kissing who.
Overall, this starts as a revenge story and it’s obvious they want to say that revenge is futile. But lord they make you pay for it, and that message got beat to a pulp with the ancient Greeks. You find yourself saying, ‘wait we’re going off to do what? What does that have to do with this story? Is this even the same story, and who heck is that guy?’ After a while, it’s not the same story at all
Concerning the events that happen, the developers try too hard for shock value and to mess with your head in obvious and tacky ways. You’re forced to do things that should have been a choice, and were probably bad ideas to begin with.
Also on that part, the decisions that are made by the characters seem unbelievably immature considering the world where the game takes place, and they’re own statements. The characters make it obvious how they little they care about other characters but then drop everything to go do the impossible for them.
Essentially, the first and second game have almost nothing to do with each other plot-wise. Watching it was painful and I wish I had not seen it.
Skip it. For me, the story of Last of Us ended with Joel and Ellie walking into Jackson after they left the hospital. He lies, she cries, and the guitar plays on. Best happy ending I’ve seen in a long time