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We owe you an explanation.
15 December: An important update for readers in Australia.
You deserve an explanation, so please don't skip this 1-minute read. It's Monday, 15 December. Our fundraiser will soon be over, but we're short of our goal. If you've lost count of how many times you've visited Wikipedia this year, we hope that means it's given you at least $2.75 of knowledge. If everyone who finds Wikipedia useful gave $2.75, we'd hit our goal in a few hours.
After nearly 25 years, Wikipedia is still the internet we were promised—created by people, not by machines. It's not perfect, but it's not here to push a point of view. It's owned by a nonprofit, not a giant technology company or a billionaire.
Less than 2% of our readers donate, so if you have given in the past and Wikipedia still provides you with $2.75 worth of knowledge, donate today. If you are undecided, remember any contribution helps.
25 years of the internet at its best
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We never sell your information. By submitting, you are agreeing to our donor privacy policy and to sharing your information with the Wikimedia Foundation and its service providers in the USA and elsewhere. Donations to the Wikimedia Foundation are likely not tax-deductible outside the USA. If you make a recurring donation, you will be debited by the Wikimedia Foundation until you notify us to stop. We’ll send you an email which will include a link to easy cancellation instructions.
Sorry to interrupt, but fewer people are seeing our message this December, and time's running out. Please, donate $2.75.
Production of Dead Cells began after Motion Twin planned development for a follow-up to their previous browser game Die2Nite. The developers decided to replace the cooperative gameplay of Die2Nite with a single-player experience focused around combat and action. They took inspiration